Wednesday, November 24, 2010

Game Plan Update

My gameplan this week ran into a bit of a snag this week due to a personal illness. I was able to post encouraging words and work to my wiki pages for my students even ill, however, it was between runs to the bathroom. With only two days of school this week before Thanksgiving break, my classes were redirected to the gym as substitutes are not hired to cover teachers this year as a money saving measure. When I checked my rss feeds about new technology I discovered an improvement for a tool I already use.

I became quite excited about Apple's new 4.2 operating software for my Ipod and Ipad this week. I use my Ipad during the school day in my class, as I can move around the room with it helping students. As my gradebook is web-based, I can grade students as I walk around the room. Of course the new print function does not work with my printer yet, so I just bump it over to word, or excel to print. I am sure this will change quickly, as more printer companies jump on board with this.

As far as my students being more cautious of authorship, I had them create their own story, script, record, and edit their turkey story. They then posted their story up on the class wikipage. The students had gone through the entire process that any creative artist goes though in order to create their finished story. When I asked them what their reaction would be to someone using their story without their permission, they became very adamant about protecting their work. I asked them to consider this feeling the next time they considered downloading or copying someone else's work.

Wednesday, November 17, 2010

GAME plan for this week

I have subscribed my RSS feeds for PC magazine, Macworld, as well as Android, and Ipad/phone apps. With this topic there is much to read every two days. I find the topics that are directly related to educational technology are my filters to look for. In doing so, I have found that google voice will now work on an Iphone. Tethering seems to be a short term fix for quick email looks, and the Galaxy Tab will cost you over the long haul with a dataplan. I also found that the next software update of Ipad will include midi capabilities.

Additional things I need to do to achieve my goals include using MS office for more of my assignments to have my students upload files to the class wikipage or dropbox. In this way my students can make the best use of the software the county has provided for personal productivity, as well as respect copyright and creative commons licenses.

In an assignment today, I requested a citation for references for their web searches. Three teams successfully integrated the citations to there work. When the students uploaded their turkey podcasts in Music Appreciation, one group had had their finished product altered by a student later in the day. I had the original saved on a thumb drive and quickly helped them to recover the work they had done, as well as help them import their music from www.freeplaymusic.com. Once there, the students finished their work , and uploaded their project to the class wikipage.

Things I have learned:

1. Create a seperate wiki or blog site for each of my classes.
2. Always have my students save their work to the thawspace drive and my flashdrive.
3. Purchase four flash drives for my classes
4. With only two rooms for recording, allow more time to complete the project, as well as
meet the needs of my IEP/504 students.

Wednesday, November 10, 2010

Achieving goals via the GAME plan for NETS-T

NETS-T Standards
Promote and Model Digital Citizenship and Responsibility
Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices. Teachers:
Standards 4a. advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
Standard 5c. Engage in Professional Growth and Leadership
Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources. Teachers:
evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.

GAME Plan

Goals -
My first goal is to have all of my students’ and my work use reference pages in their projects, power points, in their online, as well as written work. By doing this we create a culture of respect for authorship. My second goals is to peruse two articles a week on how existing and digital tools are being used in student learning. Articles will include respected research journals from the Walden library as well as online scholarly publications for technological use and educational settings.

Action Steps -
The action steps I plan on taking will be to use RSS feeds to my google account to peruse new uses and products that affect educational technology. I currently subscribe to a radio hosts podcasts concerning technology, as well as feeds for PC magazine, Macworld, and sites related to my portable devices. I plan on accessing these sites once per week, scheduling one day for PC oriented devices, one day for Apple oriented devices, and one day for my portable devices.

Monitoring -
I will monitor my action steps, realizing that I must plan for time to peruse my RSS feeds for each type of device, and budget at least thirty minutes worth of time to peruse new and existing technologies.

Evaluating -
I plan on evaluating whether the product will enhance student productivity in my classroom, allow students to create something tangible out of nothing, and look at how my students can grow from using the technology. I plan on keeping a journal in Microsoft Onenote for three months, where I can place interesting items and technological concepts.


References-
Cinnamon, K., Ross, J., Ertmer, P., Technology Integration for
Meaningful Classroom Use: A Standards-Based Approach,
Cengage Learning 2009

ISTE Website, http://www.iste.org/standards/nets-for-teachers/nets-for-teachers-2008.aspx, accessed November 11, 2010